Tweet Jump
My entry Tweet Tweet Jam, a game under 546 chars. Controls: left/right: move, x: restart when game is over. Warning: might be unplayable, cause of the char limit.
-- tweetjump -- by @egordorichev ::l:: f,z,a,y,vy,x,vx,s=rnd,flr,{},0,0,60,0,0 for i=0,15 do add(a,{x=z(f(16))*8,y=z(f(120)/8)*8,c=f(3)+5}) end add(a,{x=60,y=80,c=7})::_:: if(btn(⬅️))vx-=0.4 if(btn(➡️))vx+=0.4 vx*=0.8 x+=vx if(x<-4)x=132 if(x>132)x=-4 if(vy<0 and pget(x+4,69)~=0)vy=3 vy-=0.1 y+=vy cls()for n in all(a) do u=z(n.y+y)rectfill(n.x,u,n.x+7,u+2,n.c)if n.y+y>132 then n.x=z(f(16))*8 n.y=z((-y-4)/8)*8 end end print("웃",x,64,8)s=max(s,z(y/10))print(s,1,1,10)if y-s*10<-64 then print("game over",46,60,9) if(btn(❎))goto l end flip()goto _
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Comments
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Awesome job! Brings me back to the old Orisinal game, "Winterbells"
Nice doodle jump clone! Great idea for a TweetTweetJam entry, wish I'd thought of it! :P
Surprisingly fun for a tweet tweet game! I hope you continue the project later :-)
Thanks! Well, idea of doodle jump is sadly not mine, and I already did something like that for 2 players: https://egordorichev.itch.io/jumping-doodle
But will see, there are still a ton of jams planned this month!
Hey nice game :)
Maybe add background particles or something I think that would look good
u mind looking at my game and giving feed back i would love that