My entry Tweet Tweet Jam, a game under 546 chars. Controls: left/right: move, x: restart when game is over. Warning: might be unplayable, cause of the char limit.


-- tweetjump
-- by @egordorichev
::l::
f,z,a,y,vy,x,vx,s=rnd,flr,{},0,0,60,0,0
for i=0,15 do
add(a,{x=z(f(16))*8,y=z(f(120)/8)*8,c=f(3)+5})
end add(a,{x=60,y=80,c=7})::_::
if(btn(⬅️))vx-=0.4
if(btn(➡️))vx+=0.4
vx*=0.8
x+=vx
if(x<-4)x=132
if(x>132)x=-4
if(vy<0 and pget(x+4,69)~=0)vy=3
vy-=0.1
y+=vy
cls()for n in all(a) do
u=z(n.y+y)rectfill(n.x,u,n.x+7,u+2,n.c)if n.y+y>132 then
n.x=z(f(16))*8
n.y=z((-y-4)/8)*8
end
end
print("웃",x,64,8)s=max(s,z(y/10))print(s,1,1,10)if y-s*10<-64 then print("game over",46,60,9)
if(btn(❎))goto l end
flip()goto _
StatusReleased
PlatformsHTML5
Rating
(1)
Authoregordorichev
GenreAction
Made withPICO-8
Tags2D, PICO-8, Pixel Art

Download

Download NowName your own price

Click download now to get access to the following files:

tweettweetjam.p8.png 2 kB

Comments

Log in with itch.io to leave a comment.

(1 edit) (+1)

Awesome job! Brings me back to the old Orisinal game, "Winterbells"

(+1)

Nice doodle jump clone! Great idea for a TweetTweetJam entry, wish I'd thought of it! :P

(+1)

Surprisingly fun for a tweet tweet game! I hope you continue the project later :-)

Thanks! Well, idea of doodle jump is sadly not mine, and I already did something like that for 2 players: https://egordorichev.itch.io/jumping-doodle


But will see, there are still a ton of jams planned this month!

Hey nice game :)

Maybe add background particles or something I think that would look good

u mind looking at my game and giving feed back i would love that