Fun game and very clever, I especially like the moving platforms and the blocks toggled by gravity. I do wish the screen wouldn't shake so much, though.
I felt like the green aura was sometimes able to reach places it wasn't intended to, and I recall finishing one of the levels without needing the key as a result, but I don't remember which one. I also couldn't see the bottom row of objects when playing on the itch page, leading to some confusion, but that may be my browser and/or screen resolution's fault (Firefox 55.0.3 in 1024x768).
31 levels of fun! I was really surprised at how many different features and mechanics you have implemented. As a result, the puzzle and level design has become extremely diverse and it has given me a lot of pleasure to work towards the individual solutions. :) In my first run, I died 51 times, but in my second, I was able to reduce the number to about a fifth. :D A great game that screams for a little speedrun. That's why I've posted a recommendation article on our blog and uploaded a playthrough video. :) Good luck with the Ludum Dare 42 ratings, I'm sure you can achieve a high place in the Compo category! :D It's juiiiceeey!
Strangely addicting! Visuals are great although there are some visual effects that can possibly ruin the gameplay (for example, the mad shudder of the screen when something happens). But I think everyone can agree, some nice work was done here!
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this is so lovely! the music is so great
Fun game and very clever, I especially like the moving platforms and the blocks toggled by gravity. I do wish the screen wouldn't shake so much, though.
I felt like the green aura was sometimes able to reach places it wasn't intended to, and I recall finishing one of the levels without needing the key as a result, but I don't remember which one. I also couldn't see the bottom row of objects when playing on the itch page, leading to some confusion, but that may be my browser and/or screen resolution's fault (Firefox 55.0.3 in 1024x768).
Huge sorry, the game was uploaded with a wrong iframe size, so you couldn't see part of the screen. Super sorry. Fixed now. And thanks for playing :)
31 levels of fun! I was really surprised at how many different features and mechanics you have implemented. As a result, the puzzle and level design has become extremely diverse and it has given me a lot of pleasure to work towards the individual solutions. :) In my first run, I died 51 times, but in my second, I was able to reduce the number to about a fifth. :D A great game that screams for a little speedrun. That's why I've posted a recommendation article on our blog and uploaded a playthrough video. :) Good luck with the Ludum Dare 42 ratings, I'm sure you can achieve a high place in the Compo category! :D It's juiiiceeey!
Best wishes,
Sebastian
Thanks a bunch for playing, Sebastian :) It's always a pleasure to see someone completing my games ^^ And thanks for the blogpost :D
Love it. Especially the file size of the game.
Great game although the screen shake lower a lot the legibility in game
Strangely addicting!
Visuals are great although there are some visual effects that can possibly ruin the gameplay (for example, the mad shudder of the screen when something happens).
But I think everyone can agree, some nice work was done here!
Nice work!